![]() Unlike adult zombies, baby zombies respond to attacks even when they are attacking something else.When they wear armor it shrinks to fit their body size.They are the same as regular Zombies, with the following oddities: Baby Zombies make up 5% of zombie spawns. They will just disappear, like all other mobs when switched to Peaceful.īaby Zombies A baby zombie. Ī Zombie Villager cannot be cured by switching from Easy, Normal or Hard difficulty to Peaceful. Conversion can be sped up by around 4% by surrounding the zombie villager with a 9x9x9 of beds or iron bars (or combined).During the curing process keep the Zombie Villager away from any other zombies, because the other zombies will stop the curing process.If the Zombie Villager is wearing any Armor or wielding Tools or Weapons, those items disappear when the villager is cured.Cured Villagers do not retain the trades they had before they became infected.While the zombie is being cured, it will have the Strength I effect in normal difficulty, or Strength II in hard difficulty, making it more important to isolate the zombie. The transformation will take 2-5 minutes, during which time the Zombie Villager will still attack and must be shielded from other attacks and sun damage. A loud hissing sound will be heard if successful, and the Zombie Villager will begin to shudder. Zombie Villagers can be cured by throwing a Splash Potion of Weakness at them, then feeding them a Golden Apple by right-clicking on the Zombie Villager with it. If any type of Zombie kills a Villager, there is a chance that the Villager will transform into a Zombie Villager (100% in hard difficulty, 50% in normal, 0% in easy). Zombie Villagers can result from Zombie attacks on ordinary Villagers. ![]() Zombie Villagers may occur in any game mode or difficulty except Peaceful. They generally behave as ordinary Zombies, but their character model's head and face is reminiscent of that of a villager, especially the nose. Zombie Villagers comprise 5% of all spawned Zombies. ![]()
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